Getting a filmic look using grain, vignetting, and depth of field
Now that we have installed the Post Processing Stack, we can create our first post-processing volume. The new Post Processing Stack relies on using volumes that describe how things should be drawn, either globally or within a certain area.
One of the most common appearances people like projects to have is that of a film. This is used quite frequently in titles such as the Uncharted series and Grand Theft Auto V. It's also used quite effectively in the Left 4 Dead series as its creators were trying to emulate the B-movie zombie films that the games are based on:
Getting ready
Make sure you have completed the Installing the Post Processing Stack recipe before starting this one.
How to do it...
Follow these steps to get a filmic look using grain, vignetting, and depth of field:
- First, we must create a new Post Processing...