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Unity 2021 Cookbook

You're reading from   Unity 2021 Cookbook Over 140 recipes to take your Unity game development skills to the next level

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Product type Paperback
Published in Sep 2021
Publisher Packt
ISBN-13 9781839217616
Length 816 pages
Edition 4th Edition
Languages
Tools
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Authors (2):
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Shaun Ferns Shaun Ferns
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Shaun Ferns
Matt Smith Matt Smith
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Matt Smith
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Toc

Table of Contents (15) Chapters Close

1. Displaying Data with Core UI Elements 2. Responding to User Events for Interactive UIs FREE CHAPTER 3. Inventory and Advanced UIs 4. Playing and Manipulating Sounds 5. Creating 3D Objects, Terrains, Textures, and Materials 6. 2D Animation and Physics 7. Characters, Game Kits, and Starter Assets 8. Web Server Communication and Online Version Control 9. Controlling and Choosing Positions 10. Navigation Meshes and Agents 11. Cameras and Rendering Pipelines 12. Shader Graphs and Video Players 13. Advanced Topics - Gizmos, Automated Testing, and More 14. Particle Systems and Other Visual Effects 15. Virtual and Augmented Reality (VR/AR)

Styling substrings with rich text

Each separate UI Text component can have its own color, size, boldness styling, and so on. However, if you wish to quickly add a highlighting style to the part of a string to be displayed to the user, you can apply HTML-style markups. The following are examples that are available without the need to create separate UI text objects:

  • Change the font to Xolonium-Regular
  • Embolden text with the b markup: I am <b>bold</b>
  • Italicize text with the i markup: I am <i>italic</i>
  • Set the text color with hex values or a color name: I am a <color=green>green text </color>, but I am <color=#FF0000>red</color>
You can learn more by reading the Unity online manual's Rich Text page at http://docs.unity3d.com/Manual/StyledText.html.
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