Introduction
Three.js has support for many different types of geometries and objects. In this chapter, we'll show you a number of recipes that use the THREE.PointCloud
object. With this object, you can create a point cloud where the individual vertices are rendered instead of the complete mesh. You have all kinds of different styling options available for the points, and you can even move the individual points around to create very interesting-looking (and realistic) animations and simulations.