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The Complete Edition - Software Engineering for Real-Time Systems

You're reading from   The Complete Edition - Software Engineering for Real-Time Systems A software engineering perspective toward designing real-time systems

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Product type Paperback
Published in Dec 2019
Publisher
ISBN-13 9781839216589
Length 824 pages
Edition 1st Edition
Languages
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Author (1):
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Jim Cooling Jim Cooling
Author Profile Icon Jim Cooling
Jim Cooling
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Toc

Table of Contents (16) Chapters Close

Preface
1. Real-Time Systems – Setting the Scene 2. The Search for Dependable Software FREE CHAPTER 3. First Steps – Requirements Analysis and Specification 4. Software and Program Design Concepts 5. Multitasking Systems – an Introduction 6. Diagramming – an Introduction 7. Practical Diagramming Methods 8. Designing and Constructing Software – Code-Related Issues 9. Software Analysis and Design – Methods and Methodologies 10. Analyzing and Testing Source Code 11. Development Tools 12. Mission-Critical and Safety-Critical Systems 13. Performance Engineering 14. Documentation Glossary of terms

4. Software and Program Design Concepts

The damage caused by poor software – covered in Chapter 2, The Search for Dependable Software – can't be dismissed lightly. Equipment damage, personal injury, and deaths have resulted from mistakes in software. Even where such disasters are avoided, software liabilities can financially cripple a company. Three factors are usually at work here: late delivery of the software, overrun on budget, and massive installation/maintenance efforts. Therefore, the primary goal of any software team is to eliminate the possibility of such events. To do this, the team must deliver dependable software, on time, within cost. These "high-level" objectives can be achieved only by using professional design methods. Such methods enable designers to achieve specific "low-level" targets for quality code production. These features, already discussed in Chapter 2, The Search for Dependable Software, include the following:

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