Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Stencyl Essentials

You're reading from   Stencyl Essentials Build beautiful, unique, cross-platform games rapidly with the free Stencyl 2D game engine and toolset

Arrow left icon
Product type Paperback
Published in Apr 2015
Publisher
ISBN-13 9781784399450
Length 206 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Richard Sneyd Richard Sneyd
Author Profile Icon Richard Sneyd
Richard Sneyd
Arrow right icon
View More author details
Toc

Summary


In this chapter we learned how to create a main menu screen, using the same basic game elements that, by now, we have become accustomed to using, including Backgrounds and Actors. We wrote a custom Actor Behavior to handle the basic functionality of the button, and switch to the first game level once the button is clicked. Well done on having learned so much in such a small space of time! Our educational journey still isn't complete, however, now it's time to move on to our final chapter, Publishing Games and Monetization Methods. See you there!

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image