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Scala for Machine Learning, Second Edition - Second Edition

You're reading from  Scala for Machine Learning, Second Edition - Second Edition

Product type Book
Published in Sep 2017
Publisher Packt
ISBN-13 9781787122383
Pages 740 pages
Edition 2nd Edition
Languages
Toc

Table of Contents (27) Chapters close

Scala for Machine Learning Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface
1. Getting Started 2. Data Pipelines 3. Data Preprocessing 4. Unsupervised Learning 5. Dimension Reduction 6. Naïve Bayes Classifiers 7. Sequential Data Models 8. Monte Carlo Inference 9. Regression and Regularization 10. Multilayer Perceptron 11. Deep Learning 12. Kernel Models and SVM 13. Evolutionary Computing 14. Multiarmed Bandits 15. Reinforcement Learning 16. Parallelism in Scala and Akka 17. Apache Spark MLlib Basic Concepts References Index

K-armed bandit


The K-armed bandit is a metaphor representing a casino slot machine with k pull levers (or arms). The user or customer pulls any one of the levers to win a predefined reward. The objective is obviously to select the lever that will provide the user with the highest reward:

2-Arm bandit

Although the challenge could be defined as an optimization problem, it is a classification problem. There is no ability to assign any of the K levers a specific reward; therefore, the model is generated through reinforcement learning [14:1].

The basic concept of reinforcement learning is illustrated in the following diagram:

Illustration of action and reward for a multiarmed bandit

The actor selects and plays the arm with the highest estimate reward, collects the reward, and re-computes the statistics or performance for the selected arm.

Note

Markov decision process

The K-armed bandit problem can be defined as the one state Markov decision process (MDP) (see the Markov decision process section in...

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