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Rust Quick Start Guide

You're reading from   Rust Quick Start Guide The easiest way to learn Rust programming

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781789616705
Length 180 pages
Edition 1st Edition
Languages
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Author (1):
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Daniel Arbuckle Daniel Arbuckle
Author Profile Icon Daniel Arbuckle
Daniel Arbuckle
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Table of Contents (10) Chapters Close

Preface 1. Getting Ready FREE CHAPTER 2. Basics of the Rust Language 3. The Big Ideas – Ownership and Borrowing 4. Making Decisions by Pattern Matching 5. One Data Type Representing Multiple Kinds of Data 6. Heap Memory and Smart Pointers 7. Generic Types 8. Important Standard Traits 9. Other Books You May Enjoy

Summary

In this chapter, we've learned about the following:

  • The differences between heap and stack memory
  • How to use Box to simply store something on the heap, when we wish to do so
  • How to use Rc to manage the lifetime of a data value that is needed in many scopes with varying lifetimes
  • How to use Cell and RefCell to allow write access to data stored in an Rc
  • How to use Arc, Mutex, and RwLock to manage sharing information between threads

In the next chapter, we're going to be looking at generic types, and how to use generic type parameters for our own data types.

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