Since RL requires an agent and an environment to interact with each other, the first example that may spring to mind is the earth, the physical world we live in. Unfortunately, for now, it is actually used in only a few cases. With the current algorithms, the problems stem from the large number of interactions that an agent has to execute with the environment in order to learn good behaviors. It may require hundreds, thousands, or even millions of actions, requiring way too much time to be feasible. One solution is to use simulated environments to start the learning process and, only at the end, fine-tune it in the real world. This approach is way better than learning just from the world around it, but still requires slow real-world interactions. However, in many cases, the task can be fully simulated. To research and implement RL algorithms, games, video...
United States
Great Britain
India
Germany
France
Canada
Russia
Spain
Brazil
Australia
Singapore
Hungary
Ukraine
Luxembourg
Estonia
Lithuania
South Korea
Turkey
Switzerland
Colombia
Taiwan
Chile
Norway
Ecuador
Indonesia
New Zealand
Cyprus
Denmark
Finland
Poland
Malta
Czechia
Austria
Sweden
Italy
Egypt
Belgium
Portugal
Slovenia
Ireland
Romania
Greece
Argentina
Netherlands
Bulgaria
Latvia
South Africa
Malaysia
Japan
Slovakia
Philippines
Mexico
Thailand