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Microsoft HoloLens By Example

You're reading from   Microsoft HoloLens By Example Create immersive Augmented Reality experiences

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Product type Paperback
Published in Aug 2017
Publisher Packt
ISBN-13 9781787126268
Length 406 pages
Edition 1st Edition
Languages
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Author (1):
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Joshua Newnham Joshua Newnham
Author Profile Icon Joshua Newnham
Joshua Newnham
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Toc

Nothing but net - throwing paper

As we did in the previous chapter, we will implement throwing by tracking the user's hands and using the tracked direction and displacement to influence the papers flight path, but unlike the previous chapter, we won't be implementing this from scratch, but we'll  take advantage of a script that comes bundled with HoloTookit, namely, the GestureManager script.

GestureManager encapsulates a lot of the logic for detecting tap and manipulation gestures and managing their state. Here, we are mainly interested in the manipulation gesture. The manipulation gesture is activated when the user holds their finger down and, when activated, the user's hand is tracked with its position being updated and made accessible.

Let's get started by jumping back into the Unity Editor and add this script to the scene. GestureManager requires...

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