Summary
In this chapter, we considered how to find regularities and predict the behavior of numeric data with the help of Mathematica. We got to know which parameters of the Predict
function can improve the quality of a prediction. We also became familiar with the possibilities of intelligent processing of graphical information using the Inpaint
function and learned to imitate an author's style by expanding their work or restoring it. Using the methodology of probability automaton modeling, we were able to build a model of a complex system to build a prediction with the parameters of a system.
In the next chapter, we will apply most of our knowledge to build a self-learning system with an example of the Rock-Paper-Scissors game.