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Mastering Qt 5

You're reading from   Mastering Qt 5 Create stunning cross-platform applications

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Product type Paperback
Published in Dec 2016
Publisher Packt
ISBN-13 9781786467126
Length 526 pages
Edition 1st Edition
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Authors (2):
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Robin Penea Robin Penea
Author Profile Icon Robin Penea
Robin Penea
Guillaume Lazar Guillaume Lazar
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Guillaume Lazar
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Toc

Table of Contents (15) Chapters Close

Preface 1. Get Your Qt Feet Wet FREE CHAPTER 2. Discovering QMake Secrets 3. Dividing Your Project and Ruling Your Code 4. Conquering the Desktop UI 5. Dominating the Mobile UI 6. Even Qt Deserves a Slice of Raspberry Pi 7. Third-Party Libraries Without a Headache 8. Animations - Its Alive, Alive! 9. Keeping Your Sanity with Multithreading 10. Need IPC? Get Your Minions to Work 11. Having Fun with Serialization 12. You Shall (Not) Pass with QTest 13. All Packed and Ready to Deploy 14. Qt Hat Tips and Tricks

Summary


In this chapter, we discovered how to use the Qt3D module. You also learned how to configure Qt Creator to create a new kit for an embedded Linux device. Your Raspberry Pi can now run your Qt applications. We created a snake game using QML views and an engine in JavaScript. We also covered the Factory design pattern to easily create new game items from the engine. Finally, you are now able to investigate the bad behavior of QML software using the powerful QML profiler.

Even if Qt is a powerful framework, sometimes you need to use a third-party library. In the next chapter, we will see how to integrate the OpenCV library into your Qt application.

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