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Mastering Linux Device Driver Development

You're reading from   Mastering Linux Device Driver Development Write custom device drivers to support computer peripherals in Linux operating systems

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Product type Paperback
Published in Jan 2021
Publisher Packt
ISBN-13 9781789342048
Length 646 pages
Edition 1st Edition
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Author (1):
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John Madieu John Madieu
Author Profile Icon John Madieu
John Madieu
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Table of Contents (19) Chapters Close

Preface 1. Section 1:Kernel Core Frameworks for Embedded Device Driver Development
2. Chapter 1: Linux Kernel Concepts for Embedded Developers FREE CHAPTER 3. Chapter 2: Leveraging the Regmap API and Simplifying the Code 4. Chapter 3: Delving into the MFD Subsystem and Syscon API 5. Chapter 4: Storming the Common Clock Framework 6. Section 2: Multimedia and Power Saving in Embedded Linux Systems
7. Chapter 5: ALSA SoC Framework – Leveraging Codec and Platform Class Drivers 8. Chapter 6: ALSA SoC Framework – Delving into the Machine Class Drivers 9. Chapter 7: Demystifying V4L2 and Video Capture Device Drivers 10. Chapter 8: Integrating with V4L2 Async and Media Controller Frameworks 11. Chapter 9:Leveraging the V4L2 API from the User Space 12. Chapter 10: Linux Kernel Power Management 13. Section 3: Staying Up to Date with Other Linux Kernel Subsystems
14. Chapter 11: Writing PCI Device Drivers 15. Chapter 12: Leveraging the NVMEM Framework 16. Chapter 13: Watchdog Device Drivers 17. Chapter 14: Linux Kernel Debugging Tips and Best Practices 18. Other Books You May Enjoy

Chapter 4: Storming the Common Clock Framework

From the beginning, embedded systems have always needed clock signals in order to orchestrate their inner workings, either for synchronization or for power management (for example, enabling clocks when the device is in active use or adjusting the clock depending on some criteria, such as the system load). Therefore, Linux has always had a clock framework. There has only ever been programming interface declaration support for software management of the system clock tree, and each platform had to implement this API. Different System on Chips (SoCs) had their own implementation. This was okay for a while, but people soon found that their hardware implementations were quite similar. The code also became bushy and redundant, which meant it was necessary to use platform-dependent APIs to get/set the clock.

This was rather an uncomfortable situation. Then, the common clock framework (CCF) came in, allowing software to manage clocks available...

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