Technical requirements
By the end of the chapter, you will have a good understanding of the different solutions available for reflections. You will also learn how to implement ray-traced reflections and how to improve the final result with the help of a denoiser.
The code for this chapter can be found at the following URL: https://github.com/PacktPublishing/Mastering-Graphics-Programming-with-Vulkan/tree/main/source/chapter15.