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Mastering Articulate Storyline

You're reading from   Mastering Articulate Storyline Learn how to push Articulate Storyline to its limits and create breath taking stories by deepening your understanding of the product's capabilities!

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Product type Paperback
Published in Jun 2016
Publisher Packt
ISBN-13 9781783550913
Length 288 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (10) Chapters Close

Preface 1. Before You Begin 2. Refresher of Key Concepts FREE CHAPTER 3. Creating a Content-Rich Story 4. Engaging Your Learners with Interactivity 5. Using Variables, Conditions, and JavaScript 6. Assessing Learners 7. Preparing to Publish Your Story 8. Becoming More Creative 9. Streamlining Your Development

What this book covers

Chapter 1 , Before You Begin , provides some best practices for development, allowing you to enhance your efficiency. You will learn methods for effectively structuring projects for optimal organization, and ways in which you may streamline your development process.

Chapter 2 , Refresher of Key Concepts , takes you back to basics by providing an overview of key concepts.

Chapter 3 , Creating a Content-Rich Story , explores some of the more advanced aspects of adding content to your story, such as working with properties and using each content type to its fullest potential. Some Storyline 2-specific content will be discussed as well as some helpful tips and tricks.

Chapter 4 , Engaging Your Learners with Interactivity , shows you how to do some cool things to make your stories more interactive. Discussing some Storyline 2-specific functionality such as motion paths and new animation options, as well as button sets, markers, and zoom region "hacks".

Chapter 5 , Using Variables, Conditions, and JavaScript , explains how you can leverage variables, conditions, and JavaScript to create some really neat interactions in Storyline. You will be provided with walkthrough-style examples and plenty of exercises. You will learn how to personalize stories and create some more advanced variable-based interactions, and then you'll learn how to use some simple JavaScript to really wow your users!

Chapter 6 , Assessing Learners , focuses on convert-to-freeform question creation, programming, and troubleshooting, emphasizing the development of feedback masters.

Chapter 7 , Preparing to Publish Your Story, explains how to customize the player and prepare your stories for publishing. Some sections will identify how to move past the basic look and feel of a non-customized player to create a truly unique learning experience. Various publishing options will be discussed, as well as how to troubleshoot some common publishing issues.

Chapter 8 , Becoming More Creative, provides you with some ideas for harnessing your inner creative to do cool things in Storyline.

Appendix, Streamlining Your Development, focuses on how you can streamline your Storyline development by using some productivity-boosting functionality.

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