Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Learning game AI programming with Lua

You're reading from   Learning game AI programming with Lua Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics

Arrow left icon
Product type Paperback
Published in Nov 2014
Publisher Packt
ISBN-13 9781783281336
Length 352 pages
Edition 1st Edition
Languages
Arrow right icon
Toc

Table of Contents (11) Chapters Close

Preface 1. Getting Started with AI Sandbox FREE CHAPTER 2. Creating and Moving Agents 3. Character Animations 4. Mind Body Control 5. Navigation 6. Decision Making 7. Knowledge Representation 8. Perception 9. Tactics Index

Skeletons and meshes

First, we need to cover some basics on how animations are represented and used by the sandbox.

Mesh skeletons

So far, we've learned how to create mesh representations within the sandbox. We're now going to deal with an additional asset called a skeleton. Ogre, which is the underlying renderer for the sandbox, stores the skeleton and animations within a single .skeleton file. Any animated Ogre mesh within the sandbox references its animations from the media/animations folder, and in the case of our soldier, animations are located at media/animations/futuristic_soldier/futuristic_soldier.skeleton.

Loading an animated mesh

Loading an animated mesh is exactly the same as loading a normal mesh within the sandbox. Simply create an animated mesh with the Core.CreateMesh function:

Sandbox.lua:

function Sandbox_Initialize(sandbox)
    local soldier = Core.CreateMesh(
        sandbox,
        "models/futuristic_soldier/" ..
        "futuristic_soldier_dark_anim...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime