Chapter 1. Getting Started with AI Sandbox
In this chapter, we will cover the following topics:
- AI sandbox's project layout and compilation
- Using the Lua integrated development environment, Decoda
- Debugging Lua scripts and AI sandbox
- Passing and receiving data from C++ to Lua and vice versa
- C++ functions calling Lua functions
- Lua functions calling C++ functions
- Creating custom data types managed by C++ within Lua
- An overview of AI sandbox C++ classes