Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Hands-On Q-Learning with Python

You're reading from   Hands-On Q-Learning with Python Practical Q-learning with OpenAI Gym, Keras, and TensorFlow

Arrow left icon
Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789345803
Length 212 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Nazia Habib Nazia Habib
Author Profile Icon Nazia Habib
Nazia Habib
Arrow right icon
View More author details
Toc

Table of Contents (14) Chapters Close

Preface 1. Section 1: Q-Learning: A Roadmap
2. Brushing Up on Reinforcement Learning Concepts FREE CHAPTER 3. Getting Started with the Q-Learning Algorithm 4. Setting Up Your First Environment with OpenAI Gym 5. Teaching a Smartcab to Drive Using Q-Learning 6. Section 2: Building and Optimizing Q-Learning Agents
7. Building Q-Networks with TensorFlow 8. Digging Deeper into Deep Q-Networks with Keras and TensorFlow 9. Section 3: Advanced Q-Learning Challenges with Keras, TensorFlow, and OpenAI Gym
10. Decoupling Exploration and Exploitation in Multi-Armed Bandits 11. Further Q-Learning Research and Future Projects 12. Assessments 13. Other Books You May Enjoy

What is RL?

An RL agent is an optimization process that learns from experience, using data from its environment that it has collected through its own observations. It starts out knowing nothing about a task explicitly, learns by trial and error about what happens when it makes decisions, keeps track of successful decisions, and makes those same decisions under the same circumstances in the future.

In fields other than AI, RL is also referred to as dynamic programming. It takes much of its basic operating structure from behavioral psychology, and many of its mathematical constructs such as utility functions are taken from fields such as economics and game theory.

Let's get familiar with some key concepts in RL:

  • Agent: This is the decision-making entity.
  • Environment: This is the world in which the agent operates, such as a game to win or task to accomplish.
  • State: This...
You have been reading a chapter from
Hands-On Q-Learning with Python
Published in: Apr 2019
Publisher: Packt
ISBN-13: 9781789345803
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image