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Hands-On Design Patterns with Java

You're reading from   Hands-On Design Patterns with Java Learn design patterns that enable the building of large-scale software architectures

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789809770
Length 360 pages
Edition 1st Edition
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Author (1):
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Dr. Edward Lavieri Jr. Dr. Edward Lavieri Jr.
Author Profile Icon Dr. Edward Lavieri Jr.
Dr. Edward Lavieri Jr.
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Table of Contents (15) Chapters Close

Preface 1. Section 1: Introducing Design Patterns
2. Unified Modeling Language Primer FREE CHAPTER 3. Object-Oriented Design Patterns 4. Section 2: Original Design Patterns
5. Behavioral Design Patterns 6. Creational Design Patterns 7. Structural Design Patterns 8. Section 3: New Design Patterns
9. Architectural Patterns - Part I 10. Architectural Patterns - Part II 11. Functional Design Patterns 12. Reactive Design Patterns 13. Assessments 14. Other Books You May Enjoy

Architectural Patterns - Part I

Architectural patterns are important to system designers as a system's architecture is one of the building blocks for creating a system. These patterns can teach us a lot about the principles behind the application of software design and, in some cases, hardware connectivity.

In this chapter, we will explore what constitutes an architectural design pattern and will look at several specific architectural design patterns. We will cover additional architectural patterns in the next chapter, Architectural Patterns – Part II.

Specifically, in this chapter, we will start with an introduction to architectural design patterns, and look at the patterns in the following list, along with their pattern diagrams and use cases to demonstrate their applicability and implementation:

  • Introducing architectural patterns
  • Blackboard pattern
  • Broker pattern...
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