The Cup of Fate Gamification activity
You could try this suggestion (inspired by Tanya Sasse at remixingcollegeenglish.wordpress.com) for a weekly offline activity. Make a list of skills or values you want to encourage and assess. In digital media, we need to have a range of values and underpinning industry knowledge to ensure that our technical skills can be used in a professional environment. These include core skills such as team work, communication, ethics, and safe and sustainable work practices. These became a list of achievements that are printed as individual cards and placed in a large container. They are listed in a Moodle glossary as well with a title and a description.
At the weekly Cup of Fate ceremony, each learner selects a random card from the Cup of Fate. The class discusses what this achievement means and what you have to do to earn this achievement. As a group, they decide whether the person has done anything in the recent weeks to deserve the achievement. To earn the...