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Game Programming using Qt 5 Beginner's Guide

You're reading from   Game Programming using Qt 5 Beginner's Guide Create amazing games with Qt 5, C++, and Qt Quick

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Product type Paperback
Published in Apr 2018
Publisher
ISBN-13 9781788399999
Length 714 pages
Edition 2nd Edition
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Author (1):
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Pavel Vladimirovich Strakhov Pavel Vladimirovich Strakhov
Author Profile Icon Pavel Vladimirovich Strakhov
Pavel Vladimirovich Strakhov
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Toc

Table of Contents (18) Chapters Close

Preface 1. Introduction to Qt 2. Installation FREE CHAPTER 3. Qt GUI Programming 4. Custom 2D Graphics with Graphics View 5. Animations in Graphics View 6. Qt Core Essentials 7. Networking 8. Custom Widgets 9. OpenGL and Vulkan in Qt applications 10. Scripting 11. Introduction to Qt Quick 12. Customization in Qt Quick 13. Animations in Qt Quick Games 14. Advanced Visual Effects in Qt Quick 15. 3D Graphics with Qt 16. Pop quiz answers
17. Other Books You May Enjoy

Pop quiz

Q1. Which QML type can be used to enable scrolling of a large item inside a smaller viewport?

  1. Rectangle
  2. Flickable
  3. Window

Q2. What is the purpose of the Affector QML type?

  1. Affector allows you to change properties of QML items during an animation
  2. Affector influences properties of particles spawned by a particle system
  3. Affector allows you to control initial properties of particles spawned by a particle system

Q3. What happens when you use QPainter to draw on a Qt Quick item?

  1. Every call to the QPainter API is translated to an equivalent OpenGL call
  2. QPainter paints on an invisible buffer that is then loaded as an OpenGL texture
  3. The item painted by QPainter is displayed without hardware acceleration
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