Summary
Sound plays a vital role in creating an immersive and believable VR experience. With Unity’s audio system, developers have a wide range of tools and features to create rich and immersive audio experiences in their VR games and applications. In this chapter, we have covered the basics of using Unity’s audio system to create background audio, sound effects, and spatial audio effects. We have also explored how to download sound assets from the Unity Asset Store and use them to enhance the audio experience in VR. In the next chapter, we will delve into C# code and input assets to show how to create more advanced experiences in VR based on the various systems Unity provides. With the right approach, sound can truly enhance the VR experience and create a more engaging and convincing virtual environment.