Chapter 2. Breaking Ground with Sandbox
You may now be asking yourself, "I've downloaded the CryENGINE 3 SDK. Now how do I start making games with it?" Such a question has far-reaching implications and is awfully difficult to answer! So in my attempt to answer this question, let's create our own game together, in a short amount of time, using some of the functions and entities that the CryENGINE 3 SDK gives to us straight out of the box.
In this chapter, we will be:
Beginning with our first example using out of the box features of the engine
Creating and sculpting terrain for a new level, from scratch
Creating and using terrain texture layers
Creating vegetation groups and applying them to your level
Creating and setting a basic time of day to light our level