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C++ Data Structures and Algorithm Design Principles

You're reading from   C++ Data Structures and Algorithm Design Principles Leverage the power of modern C++ to build robust and scalable applications

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Product type Paperback
Published in Oct 2019
Publisher
ISBN-13 9781838828844
Length 626 pages
Edition 1st Edition
Languages
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Authors (4):
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Anil Achary Anil Achary
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Anil Achary
John Carey John Carey
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John Carey
Payas Rajan Payas Rajan
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Payas Rajan
Shreyans Doshi Shreyans Doshi
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Shreyans Doshi
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Toc

Table of Contents (11) Chapters Close

About the Book 1. Lists, Stacks, and Queues FREE CHAPTER 2. Trees, Heaps, and Graphs 3. Hash Tables and Bloom Filters 4. Divide and Conquer 5. Greedy Algorithms 6. Graph Algorithms I 7. Graph Algorithms II 8. Dynamic Programming I 9. Dynamic Programming II 1. Appendix

Dividing and Conquering at a Higher Abstraction Level – MapReduce

So far in this chapter, we have looked at divide and conquer as an algorithm design technique and used it to solve our problems using a predefined set of divide-conquer-merge steps. In this section, we'll take a slight detour and see how the same principle of dividing a problem into smaller parts and solving each part separately can be particularly helpful when we need to scale software beyond the computational power of a single machine and use clusters of computers to solve problems.

The original MapReduce paper starts as follows:

"MapReduce is a programming model and an associated implementation for processing and generating large datasets. Users specify a map function that processes a key-value pair to generate a set of intermediate key/value pairs, and a reduce function that merges all the intermediate values associated with the same intermediate key."

Note

You can refer to the original research paper...

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