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Build Your Own Programming Language

You're reading from   Build Your Own Programming Language A programmer's guide to designing compilers, interpreters, and DSLs for modern computing problems

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Product type Paperback
Published in Jan 2024
Publisher Packt
ISBN-13 9781804618028
Length 556 pages
Edition 2nd Edition
Languages
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Author (1):
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Clinton  L. Jeffery Clinton L. Jeffery
Author Profile Icon Clinton L. Jeffery
Clinton L. Jeffery
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Toc

Table of Contents (27) Chapters Close

Preface 1. Section I: Programming Language Frontends
2. Why Build Another Programming Language? FREE CHAPTER 3. Programming Language Design 4. Scanning Source Code 5. Parsing 6. Syntax Trees 7. Section II: Syntax Tree Traversals
8. Symbol Tables 9. Checking Base Types 10. Checking Types on Arrays, Method Calls, and Structure Accesses 11. Intermediate Code Generation 12. Syntax Coloring in an IDE 13. Section III: Code Generation and Runtime Systems
14. Preprocessors and Transpilers 15. Bytecode Interpreters 16. Generating Bytecode 17. Native Code Generation 18. Implementing Operators and Built-In Functions 19. Domain Control Structures 20. Garbage Collection 21. Final Thoughts 22. Section IV: Appendix
23. Answers
24. Other Books You May Enjoy
25. Index
Appendix: Unicon Essentials

Converting intermediate code to x64 code

The intermediate code generator from Chapter 9, Intermediate Code Generation, placed the intermediate code for the whole program in the icode attribute at the root of the syntax tree. A Boolean named isNative says whether to generate bytecode, as shown in the previous chapter, or native x64 code. To generate x64 code, the gencode() method in the j0 class calls a new method in this class, named x64code(), and passes it the intermediate code in root.icode as its input. Output x64 code is placed in a j0 list variable named xcode. The Unicon gencode() method that invokes this functionality in j0.icn looks like this:

   method gencode(root)
      root.genfirst()
      root.genfollow()
      root.gentargets()
      root.gencode()
      
      labeltable := table()
      methodAddrPushed := &null
      if \isNative then {
         xcode := x64code(root.icode)
         genx64code()
         }
      else {
         bcode := bytecode(root.icode...
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