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Blender 3D Printing by Example

You're reading from   Blender 3D Printing by Example Learn to use Blender's modeling tools for 3D printing by creating 4 projects

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Product type Paperback
Published in Dec 2017
Publisher Packt
ISBN-13 9781788390545
Length 430 pages
Edition 1st Edition
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Author (1):
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Vicky Somma Vicky Somma
Author Profile Icon Vicky Somma
Vicky Somma
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Table of Contents (16) Chapters Close

Preface 1. Thinking about Design Requirements FREE CHAPTER 2. Using a Background Image and Bezier Curves 3. Converting a Bezier Curve to a Properly Sized 3D Mesh 4. Flattening a Torus and Boolean Union 5. Building a Base with Standard Meshes and a Mirror 6. Cutting Half Circle Holes and Modifier Management 7. Customizing with Text 8. Using Empties to Model the Base of the House 9. Mesh Modeling and Positioning the Details 10. Making Textures with the Array Modifier and Scalable Vector Graphics 11. Applying Textures with Boolean Intersection 12. Making Organic Shapes with the Subdivision Surface Modifier 13. Trial and Error – Topology Edits 14. Coloring Models with Materials and UV Maps 15. Troubleshooting and Repairing Models

Summary

In this chapter, you did a lot of adjusting to fine-tune the shape of your hand. You learned how extra edge loops could be used to control rounding, shape large details such as muscles and tendons, and flatten the base of your piece. You learned how to select entire edge loops at once and how to slide them without distorting your shape. You learned how to correct a poorly positioned thumb by rotating vertices around the 3D Cursor. Finally, you learned about Blender's Proportional Editing tool and how it can adjust multiple items at once.

The 3D Printing Service Bureaus support full color printing. In Chapter 14, Coloring Models with Materials and UV Maps, you will learn how to take advantage of that by adding colors to your 3D model.

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