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Augmented Reality for Developers
Augmented Reality for Developers

Augmented Reality for Developers: Build practical augmented reality applications with Unity, ARCore, ARKit, and Vuforia

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Profile Icon Linowes Profile Icon Babilinski
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€18.99 per month
Full star icon Full star icon Full star icon Half star icon Empty star icon 3.7 (7 Ratings)
Paperback Oct 2017 548 pages 1st Edition
eBook
€28.99 €32.99
Paperback
€41.99
Subscription
Free Trial
Renews at €18.99p/m
Arrow left icon
Profile Icon Linowes Profile Icon Babilinski
Arrow right icon
€18.99 per month
Full star icon Full star icon Full star icon Half star icon Empty star icon 3.7 (7 Ratings)
Paperback Oct 2017 548 pages 1st Edition
eBook
€28.99 €32.99
Paperback
€41.99
Subscription
Free Trial
Renews at €18.99p/m
eBook
€28.99 €32.99
Paperback
€41.99
Subscription
Free Trial
Renews at €18.99p/m

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Augmented Reality for Developers

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Key benefits

  • Create unique AR applications from scratch, from beginning to end, with step-by-step tutorials
  • Use Unity 3D to efficiently create AR apps for Android, iOS, and Windows platforms
  • Use Vuforia, ARTookKit, Windows Mixed Reality, and Apple ARKit to build AR projects for a variety of markets
  • Learn best practices in AR user experience, software design patterns, and 3D graphics

Description

Augmented Reality brings with it a set of challenges that are unseen and unheard of for traditional web and mobile developers. This book is your gateway to Augmented Reality development—not a theoretical showpiece for your bookshelf, but a handbook you will keep by your desk while coding and architecting your first AR app and for years to come. The book opens with an introduction to Augmented Reality, including markets, technologies, and development tools. You will begin by setting up your development machine for Android, iOS, and Windows development, learning the basics of using Unity and the Vuforia AR platform as well as the open source ARToolKit and Microsoft Mixed Reality Toolkit. You will also receive an introduction to Apple's ARKit and Google's ARCore! You will then focus on building AR applications, exploring a variety of recognition targeting methods. You will go through multiple complete projects illustrating key market sectors including business marketing, education, industrial training, and gaming. By the end of the book, you will have gained the necessary knowledge to make quality content appropriate for a range of AR devices, platforms, and intended uses.

Who is this book for?

The ideal target audience for this book is developers who have some experience in mobile development, either Android or iOS. Some broad web development experience would also be beneficial.

What you will learn

  • ? Build Augmented Reality applications through a step-by-step, tutorial-style project approach
  • ? Use the Unity 3D game engine with the Vuforia AR platform, open source ARToolKit, Microsoft s Mixed Reality Toolkit, Apple ARKit, and Google ARCore, via the C# programming language
  • ? Implement practical demo applications of AR including education, games, business marketing, and industrial training
  • ? Employ a variety of AR recognition modes, including target images, markers, objects, and spatial mapping
  • ? Target a variety of AR devices including phones, tablets, and wearable smartglasses, for Android, iOS, and Windows HoloLens
  • ? Develop expertise with Unity 3D graphics, UIs, physics, and event systems
  • ? Explore and utilize AR best practices and software design patterns

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Oct 09, 2017
Length: 548 pages
Edition : 1st
Language : English
ISBN-13 : 9781787286436
Vendor :
Unity Technologies
Category :
Languages :
Tools :

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Product Details

Publication date : Oct 09, 2017
Length: 548 pages
Edition : 1st
Language : English
ISBN-13 : 9781787286436
Vendor :
Unity Technologies
Category :
Languages :
Tools :

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Frequently bought together


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Table of Contents

9 Chapters
Augment Your World Chevron down icon Chevron up icon
Setting Up Your System Chevron down icon Chevron up icon
Building Your App Chevron down icon Chevron up icon
Augmented Business Cards Chevron down icon Chevron up icon
AR Solar System Chevron down icon Chevron up icon
How to Change a Flat Tire Chevron down icon Chevron up icon
Augmenting the Instruction Manual Chevron down icon Chevron up icon
Room Decoration with AR Chevron down icon Chevron up icon
Poke the Ball Game Chevron down icon Chevron up icon

Customer reviews

Top Reviews
Rating distribution
Full star icon Full star icon Full star icon Half star icon Empty star icon 3.7
(7 Ratings)
5 star 57.1%
4 star 0%
3 star 14.3%
2 star 14.3%
1 star 14.3%
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Top Reviews

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Cliente de Amazon Jun 19, 2018
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book has a lot of examples that can be downloaded from the Internet, is useful for those trying to learn how to use Unity to create Augmented Reality applications.
Amazon Verified review Amazon
Oswaldo May 16, 2018
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Excellent product.
Amazon Verified review Amazon
Amazon カスタマー Feb 10, 2020
Full star icon Full star icon Full star icon Full star icon Full star icon 5
A great book for beginners in the fieldWorth the buy
Amazon Verified review Amazon
Okenna Jan 21, 2018
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Thoroughly impressed with this text! It is a perfect reference and book to jump into if you’re looking to gain some understanding about AR and the budding technologies that are currently being built around it.
Amazon Verified review Amazon
lalumoreno Nov 22, 2018
Full star icon Full star icon Full star icon Empty star icon Empty star icon 3
Good contents and practical examples. Source code can be downloaded easily. Bad think is that the whole book is printed in black and white like copies, then the image quality is very low. I didn't expect that from this kind of resource.
Amazon Verified review Amazon
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