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An iOS Developer's Guide to SwiftUI

You're reading from   An iOS Developer's Guide to SwiftUI Design and build beautiful apps quickly and easily with minimum code

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Product type Paperback
Published in May 2024
Publisher Packt
ISBN-13 9781801813624
Length 446 pages
Edition 1st Edition
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Author (1):
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Michele Fadda Michele Fadda
Author Profile Icon Michele Fadda
Michele Fadda
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Table of Contents (25) Chapters Close

Preface 1. Part 1: Simple Views
2. Chapter 1: Exploring the Environment – Xcode, Playgrounds, and SwiftUI FREE CHAPTER 3. Chapter 2: Adding Basic UI Elements and Designing Layouts 4. Chapter 3: Adding Interactivity to a SwiftUI View 5. Part 2: Scrollable Views
6. Chapter 4: Iterating Views, Scroll Views, FocusState, Lists, and Scroll View Reader 7. Chapter 5: The Art of Displaying Grids 8. Part 3: SwiftUI Navigation
9. Chapter 6: Tab Bars and Modal View Presentation 10. Chapter 7: All About Navigation 11. Part 4: Graphics and Animation
12. Chapter 8: Creating Custom Graphics 13. Chapter 9: An Introduction to Animations in SwiftUI 14. Part 5: App Architecture
15. Chapter 10: App Architecture and SwiftUI Part I: Practical Tools 16. Chapter 11: App Architecture and SwiftUI Part II – the Theory 17. Part 6: Beyond Basics
18. Chapter 12: Persistence with Core Data 19. Chapter 13: Modern Structured Concurrency 20. Chapter 14: An Introduction to SwiftData 21. Chapter 15: Consuming REST Services in SwiftUI 22. Chapter 16: Exploring the Apple Vision Pro 23. Index 24. Other Books You May Enjoy

App Architecture and SwiftUI Part I: Practical Tools

This chapter will introduce the interesting topic of application structure and the impact SwiftUI has on modern mobile application architecture on Apple operating systems. This chapter will somewhat change the pace kept by this book this far.

We will begin the chapter by introducing the tools of the trade that help us partition apps into manageable software components, elegantly and practically.

I won’t give you any premade “architectures” or architectural patterns. I will explain this point later. The reason is that I do not believe there is a perfect, premade architecture that you can just copy and paste. Your architecture will need to be unique and match the problem you are facing.

We will start with the practical angle, which you will need to be a better programmer.

You may already have encountered some of these topics – if this is the case, you are starting from a more advantageous place...

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