The mobile app build process overall is still the same. Unity creates the iOS Xcode and Android Gradle projects. However, to enable this feature, Unity team has modified the structure of the generated iOS Xcode and Android Gradle projects as follows:
They have also released step-by-step instructions on how to integrate Unity as a library on iOS and Android, including basic sample projects.
Currently, Unity as a Library supports full-screen rendering only. For now, rendering on only a part of the screen is not supported. Also loading more than one instance of the Unity runtime is not supported. Developers need to adapt third-party plugins (native or managed) for them to work properly.
Unity hopes that this integration will boost AR marketing by helping brands and creative agencies easily insert AR directly into their native mobile apps.
Unity Editor will now officially support Linux
Unity has launched the ‘Obstacle Tower Challenge’ to test AI game players
Obstacle Tower Environment 2.0: Unity announces Round 2 of its ‘Obstacle Tower Challenge’ to test AI game players.