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XNA 4.0 Game Development by Example: Beginner's Guide - Visual Basic Edition

You're reading from   XNA 4.0 Game Development by Example: Beginner's Guide - Visual Basic Edition Create your own exciting games with Visual Basic and Microsoft XNA 4.0

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Product type Paperback
Published in Dec 2011
Publisher Packt
ISBN-13 9781849692403
Length 424 pages
Edition 1st Edition
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Author (1):
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Kurt Jaegers Kurt Jaegers
Author Profile Icon Kurt Jaegers
Kurt Jaegers
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Table of Contents (16) Chapters Close

XNA 4.0 Game Development by Example – Visual Basic Edition Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Introducing XNA Game Studio FREE CHAPTER 2. Flood Control – Underwater Puzzling 3. Flood Control – Smoothing Out the Rough Edges 4. Asteroid Belt Assault – Lost in Space 5. Asteroid Belt Assault – Special Effects 6. Robot Rampage – Multi-Axis Mayhem 7. Robot Rampage – Lots and Lots of Bullets 8. Gemstone Hunter - Put on your Platform Shoes 9. Gemstone Hunter—Standing on your Own Two Pixels Index

Time for action – setting up the Flood Control project


  1. Open Visual Studio Express Edition (if it is already open, select Close Solution from the File menu so that you are starting with an empty slate).

  2. In the Visual Studio window, open the File menu and select New Project....

  3. Under Project Type, make sure XNA Game Studio 4.0 is selected.

  4. Under Templates, select Windows Game (4.0).

  5. Name the project Flood Control.

  6. Click on OK.

  7. Right-click on Flood ControlContent (Content) in the Solution Explorer window and select Add | New Folder. Name the folder Textures.

  8. Add another folder under Flood ControlContent (Content) and name the folder Fonts.

  9. Download the 2403_02_GRAPHICPACK.zip file from the book's companion website, and extract the files to a temporary folder.

  10. Back in Visual Studio, right-click on Textures in the Content project and click on Add | Existing Item. Browse to the folder where you extracted the 2403_02_GRAPHICPACK files and highlight all of them. Click on Add to add them to your project.

What...

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