Summary
In this chapter, we introduced C++ and the advantages of using it for professional game development. Then, you practiced creating the new MyShooter C++ project and converting the MyBPShooter Blueprint project to a C++ project. Plus, you also set up the development environment with VS and the C++ solution files.
In the next chapter, we will first walk through each part of the IDE’s user interface. Then, you will create a C++ project and practice writing some simple C++ code. Some code editing tricks will be introduced while editing your code.