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Software Architecture with C++

You're reading from   Software Architecture with C++ Design modern systems using effective architecture concepts, design patterns, and techniques with C++20

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Product type Paperback
Published in Apr 2021
Publisher Packt
ISBN-13 9781838554590
Length 540 pages
Edition 1st Edition
Languages
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Authors (2):
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Adrian Ostrowski Adrian Ostrowski
Author Profile Icon Adrian Ostrowski
Adrian Ostrowski
Piotr Gaczkowski Piotr Gaczkowski
Author Profile Icon Piotr Gaczkowski
Piotr Gaczkowski
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Toc

Table of Contents (24) Chapters Close

Preface 1. Section 1: Concepts and Components of Software Architecture
2. Importance of Software Architecture and Principles of Great Design FREE CHAPTER 3. Architectural Styles 4. Functional and Nonfunctional Requirements 5. Section 2: The Design and Development of C++ Software
6. Architectural and System Design 7. Leveraging C++ Language Features 8. Design Patterns and C++ 9. Building and Packaging 10. Section 3: Architectural Quality Attributes
11. Writing Testable Code 12. Continuous Integration and Continuous Deployment 13. Security in Code and Deployment 14. Performance 15. Section 4: Cloud-Native Design Principles
16. Service-Oriented Architecture 17. Designing Microservices 18. Containers 19. Cloud-Native Design 20. Assessments 21. About Packt 22. Other Books You May Enjoy Appendix A

Installing

If you have written or used Makefiles, you've most probably invoked make install at one point and seen how the deliverables of a project were installed either in the OS directories or in another directory of your choosing. If you're using make with CMake, using the steps from this section will allow you to install the deliverables in the same way. If not, you'll still be able to call the install target, of course. Aside from that, in both cases, you will then have an easy way to leverage CPack for creating packages based on your installation commands.

If you're on Linux, it's probably a good idea to preset some installation directories based on the conventions of the OS by calling the following:

include(GNUInstallDirs)

This will make the installer use a directory structure made of bin, lib, and similar other directories. Such directories can be also set manually using a few CMake variables.

Creating an install target consists of a few more steps. First...

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