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Python 3 Object-Oriented Programming

You're reading from   Python 3 Object-Oriented Programming Build robust and maintainable software with object-oriented design patterns in Python 3.8

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781789615852
Length 466 pages
Edition 3rd Edition
Languages
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Author (1):
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Dusty Phillips Dusty Phillips
Author Profile Icon Dusty Phillips
Dusty Phillips
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Table of Contents (15) Chapters Close

Preface 1. Object-Oriented Design FREE CHAPTER 2. Objects in Python 3. When Objects Are Alike 4. Expecting the Unexpected 5. When to Use Object-Oriented Programming 6. Python Data Structures 7. Python Object-Oriented Shortcuts 8. Strings and Serialization 9. The Iterator Pattern 10. Python Design Patterns I 11. Python Design Patterns II 12. Testing Object-Oriented Programs 13. Concurrency 14. Other Books You May Enjoy

Exercises

Before diving into exercises for each design pattern, take a moment to implement the copy method for the File and Folder objects in the previous section. The File method should be quite trivial; just create a new node with the same name and contents, and add it to the new parent folder. The copy method on Folder is quite a bit more complicated, as you first have to duplicate the folder, and then recursively copy each of its children to the new location. You can call the copy() method on the children indiscriminately, regardless of whether each is a file or a folder object. This will drive home just how powerful the composite pattern can be.

Now, as in the previous chapter, look at the patterns we've discussed and consider ideal places where you might implement them. You may want to apply the adapter pattern to existing code, as it is usually applicable when interfacing...

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