Characteristics of a good GDD
Let’s have a look at what makes a good game design document. The characteristics we’re going to describe in the following sections are something that any GDD of any game should have. Every time you’re required to write a GDD, come back to this list and make sure everything you write conforms to it.
Every time you finish writing a GDD, go back again to this list and ask yourself whether your work does or doesn’t possess these characteristics and, if not, whether it’s your particular case that doesn’t require them or you have to adjust something.
A good GDD has the following characteristics:
- It is modular
- It starts with goals and requirements
- It is the result of a discussion
- It is clear, brief, and concise
- It is multimedia
- It leaves space for creativity and debate
- It comes in different formats and sizes
- It is online, shareable, and accessible
It is modular
Generally...