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Mastering Internet of Things

You're reading from   Mastering Internet of Things Design and create your own IoT applications using Raspberry Pi 3

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Product type Paperback
Published in Mar 2018
Publisher Packt
ISBN-13 9781788397483
Length 410 pages
Edition 1st Edition
Concepts
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Author (1):
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Peter Waher Peter Waher
Author Profile Icon Peter Waher
Peter Waher
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Table of Contents (18) Chapters Close

Preface 1. Preparing Our First Raspberry Pi Project 2. Creating a Sensor to Measure Ambient Light FREE CHAPTER 3. Creating an Actuator for Controlling Illumination 4. Publishing Information Using MQTT 5. Publishing Data Using HTTP 6. Creating Web Pages for Your Devices 7. Communicating More Efficiently Using CoAP 8. Interoperability 9. Social Interaction with Your Devices Using XMPP 10. The Controller 11. Product Life Cycle 12. Concentrators and Bridges 13. Using an Internet of Things Service Platform 14. IoT Harmonization 15. Security for the Internet of Things 16. Privacy 17. Other Books You May Enjoy

Adding file-based resources to your projects

Adding dynamic web service interfaces to publish our sensor data is not sufficient. To complete the web interface, we also want to publish some static resources, in the form of files, to provide a simple web page interface the user can view in a browser. To do this, we add a HttpFolderResource resource to our web server. It publishes all files available in a folder and its subfolders.

In UWP (Universal Windows Platform) applications, content files to be used can be stored under the Assets project folder. They should be marked as content files, but not be copied to the output directory. When deploying the application, these asset files will be deployed into the corresponding assets folder on the device. To find this folder at runtime, we can do as follows: create a Root subfolder in the Assets folder, to keep our web content files in...

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