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LMMS: A Complete Guide to Dance Music Production

You're reading from   LMMS: A Complete Guide to Dance Music Production

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Product type Paperback
Published in Sep 2012
Publisher Packt
ISBN-13 9781849517041
Length 384 pages
Edition 1st Edition
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Author (1):
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David Earl David Earl
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David Earl
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Table of Contents (15) Chapters Close

Preface 1. Gearing Up: A Preflight Checklist 2. Getting Our Feet Wet: Exploring LMMS FREE CHAPTER 3. Getting Our Hands Dirty: Creating in LMMS 4. Expanding the Beat: Digging Deeper into the Art of Beatmaking 5. Making Spaces: Creating the Emotional Landscape 6. Finding and Creating New Noises 7. Getting It All Stacked Up 8. Spreading Out the Arrangement 9. Gluing the Arrangement Together 10. Getting the Mix Together 11. Getting into Instruments 12. Where to Go from Here A. Pop quiz—Answers Index

Time for action—adding drums to the Beats+Bassline Editor

Now that we have an empty editor, let's go grab ourselves a bass drum. Head over to the Side Bar and choose the Samples tab, giving us a list that looks similar to the following screenshot:

  1. Open up the drums directory by double-clicking on it.
  2. Inside this folder are some juicy samples that come packaged with LMMS. To get our bass drum, (bassdrum02 looks like a good bet...) into our Beats+Bassline Editor, simply drag it from the Side Bar to the Beats+Bassline Editor, in the blank workspace. A new 16-step sequencer will appear. Groovy:
    Time for action—adding drums to the Beats+Bassline Editor

Note

A sequencer is an instrument that plays a sample or sound in whatever pattern or sequence we choose.

What just happened?

Now that our sample is loaded into the Beats+Bassline Editor and we've got a sequencer to play that sample, we can start creating a pattern.

You have been reading a chapter from
LMMS: A Complete Guide to Dance Music Production
Published in: Sep 2012
Publisher: Packt
ISBN-13: 9781849517041
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