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Linux Kernel Debugging

You're reading from   Linux Kernel Debugging Leverage proven tools and advanced techniques to effectively debug Linux kernels and kernel modules

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801075039
Length 638 pages
Edition 1st Edition
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Author (1):
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Kaiwan N. Billimoria Kaiwan N. Billimoria
Author Profile Icon Kaiwan N. Billimoria
Kaiwan N. Billimoria
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Table of Contents (17) Chapters Close

Preface 1. Part 1: A General Introduction and Approaches to Kernel Debugging
2. Chapter 1: A General Introduction to Debugging Software FREE CHAPTER 3. Chapter 2: Approaches to Kernel Debugging 4. Part 2: Kernel and Driver Debugging Tools and Techniques
5. Chapter 3: Debug via Instrumentation – printk and Friends 6. Chapter 4: Debug via Instrumentation – Kprobes 7. Chapter 5: Debugging Kernel Memory Issues – Part 1 8. Chapter 6: Debugging Kernel Memory Issues – Part 2 9. Chapter 7: Oops! Interpreting the Kernel Bug Diagnostic 10. Chapter 8: Lock Debugging 11. Part 3: Additional Kernel Debugging Tools and Techniques
12. Chapter 9: Tracing the Kernel Flow 13. Chapter 10: Kernel Panic, Lockups, and Hangs 14. Chapter 11: Using Kernel GDB (KGDB) 15. Chapter 12: A Few More Kernel Debugging Approaches 16. Other Books You May Enjoy

Using the kernel's powerful dynamic debug feature

The instrumentation approach to debugging – interspersing your kernel (and module) code with many printk is indeed a good technique. It helps you narrow things down and debug them! But as you've no doubt realized, there can be a (pretty high) cost to this:

  • It eats into your disk (or flash) space as logs get filled in. This can be especially problematic on constrained embedded systems. Also, writing to disk is much slower than writing to RAM.
  • It's fast in RAM, but the ring buffer is not that large and would thus quickly get overwhelmed; older prints will soon be lost.
  • Even more important, on many production systems, a high volume of printks would have an adverse performance impact, creating bottlenecks and even possible livelocks! Rate limiting helps with this, to some extent...

A solution would be to use the pr_debug() and/or the dev_dbg() APIs! They're especially useful during development...

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