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Linux Device Driver Development

You're reading from   Linux Device Driver Development Everything you need to start with device driver development for Linux kernel and embedded Linux

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Product type Paperback
Published in Apr 2022
Publisher Packt
ISBN-13 9781803240060
Length 708 pages
Edition 2nd Edition
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Author (1):
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John Madieu John Madieu
Author Profile Icon John Madieu
John Madieu
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Table of Contents (23) Chapters Close

Preface 1. Section 1 -Linux Kernel Development Basics
2. Chapter 1: Introduction to Kernel Development FREE CHAPTER 3. Chapter 2: Understanding Linux Kernel Module Basic Concepts 4. Chapter 3: Dealing with Kernel Core Helpers 5. Chapter 4: Writing Character Device Drivers 6. Section 2 - Linux Kernel Platform Abstraction and Device Drivers
7. Chapter 5: Understanding and Leveraging the Device Tree 8. Chapter 6: Introduction to Devices, Drivers, and Platform Abstraction 9. Chapter 7: Understanding the Concept of Platform Devices and Drivers 10. Chapter 8: Writing I2C Device Drivers 11. Chapter 9: Writing SPI Device Drivers 12. Section 3 - Making the Most out of Your Hardware
13. Chapter 10: Understanding the Linux Kernel Memory Allocation 14. Chapter 11: Implementing Direct Memory Access (DMA) Support 15. Chapter 12: Abstracting Memory Access – Introduction to the Regmap API: a Register Map Abstraction 16. Chapter 13: Demystifying the Kernel IRQ Framework 17. Chapter 14: Introduction to the Linux Device Model 18. Section 4 - Misc Kernel Subsystems for the Embedded World
19. Chapter 15: Digging into the IIO Framework 20. Chapter 16: Getting the Most Out of the Pin Controller and GPIO Subsystems 21. Chapter 17: Leveraging the Linux Kernel Input Subsystem 22. Other Books You May Enjoy

An introduction to the concept of modules

When building the Linux kernel, the resulting image is a single file made by the linking of all object files that correspond to features enabled in the configuration. As a result, all included features are therefore available as soon as the kernel starts, even if the filesystem is not yet ready or does not exist. These features are built-in, and the corresponding modules are called static modules. Such a module is available at any time in the kernel image and thus can't be unloaded, at the cost of extra size to the final kernel image. A static module is also known as a built-in module, since it is part of the final kernel image output. Any change in its code will require the whole kernel to be rebuilt.

Some features (such as device drivers, filesystems, and frameworks) can, however, be compiled as loadable modules. Such modules are separated from the final kernel image and are loaded on demand. These can be considered as plugins that...

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