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Learning Windows 8 Game Development

You're reading from   Learning Windows 8 Game Development Windows 8 brings touchscreens to the tablet and PC. This book will show you how to develop games for both by following clear, hands-on examples. Takes your C++ skills into exciting areas of 3D development.

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Product type Paperback
Published in Oct 2013
Publisher Packt
ISBN-13 9781849697446
Length 244 pages
Edition 1st Edition
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Author (1):
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Michael Quandt Michael Quandt
Author Profile Icon Michael Quandt
Michael Quandt
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Toc

Uploading and submitting


Now that you have a built app package you can return to the store dashboard to submit your game. Just edit the submission you made previously and enter the Packages section, which will take you to the page where you can upload the appxupload file.

Once you have successfully uploaded your game you will gain access to the next section, the Description. This is where you define the details that will be displayed in the store. This is also where your marketing skills come into play as you prepare the content that will hopefully get players to buy your game.

You start with the description of your game, and any big feature bullet points you want to emphasize. This is the best place to mention any reviews or praise, as well as give a quick description that will help the players decide if they want to try your game. You can have a number of app features listed; however, like any "back of the box" bullet points, keep them short and exciting.

Along with the description, the store...

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