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Learning Windows 8 Game Development

You're reading from   Learning Windows 8 Game Development Windows 8 brings touchscreens to the tablet and PC. This book will show you how to develop games for both by following clear, hands-on examples. Takes your C++ skills into exciting areas of 3D development.

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Product type Paperback
Published in Oct 2013
Publisher Packt
ISBN-13 9781849697446
Length 244 pages
Edition 1st Edition
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Michael Quandt Michael Quandt
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Michael Quandt
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Toc

Installing DirectXTK

We will use NuGet, a development package manager that comes with Visual Studio 2012 to install DirectXTK. Before this can happen, we need to ensure it is up-to-date using the Extensions and Updates dialog, found in the Tools menu. (Select Updates on the left side of the dialog.) Once it is up-to-date, we can use NuGet to install C++ packages. Right-click on your game project in Visual Studio and choose Manage NuGet packages. This will bring up the management dialog, where we can search for new packages. Search for DirectXTK and install the DirectX Tool Kit when it appears.

Once it finishes downloading, it will integrate with your project, allowing you to include any of the header files using the #include <file.h> directive.

If you want further information about the toolkit, visit http://directxtk.codeplex.com, which will let you access the source code as well as the feature list for the library. For this project we will only be using the following types:

  • SpriteBatch...
You have been reading a chapter from
Learning Windows 8 Game Development
Published in: Oct 2013
Publisher: Packt
ISBN-13: 9781849697446
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