Chapter 3. Adding Interactivity
Storyline has two powerful features at the core of its authoring environment: states and triggers. States can change the way an object appears and triggers can add action to your story. The combination of these two features creates an endless variety of interactions.
Interactivity is really all about action. Rarely is something interactive without a resulting action. An example would be clicking or touching a button that displays the next slide. In Storyline, the button is the object, the click/touch of the button is the event and moving to the next slide is the action. But action can also occur based on a condition rather than user input. For example, a slide (object) can automatically advance to the next slide (action) when the timeline ends (event).
States change the appearance of an object. For example, when a button is clicked or touched, it changes color from green to red. The change of color is a change of state from the default green (normal...