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Learning Anime Studio

You're reading from   Learning Anime Studio Bring life to your imagination with the power of Anime Studio

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Product type Paperback
Published in May 2014
Publisher
ISBN-13 9781849699570
Length 354 pages
Edition Edition
Concepts
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Author (1):
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Chad Troftgruben Chad Troftgruben
Author Profile Icon Chad Troftgruben
Chad Troftgruben
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Toc

Table of Contents (17) Chapters Close

Learning Anime Studio
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
1. Stepping into the World of Animation FREE CHAPTER 2. Drawing in Anime Studio 3. Exploring Layers and Timelines 4. Enhancing Your Art with the Layer Settings Panel and Style Palette 5. Bringing a Cartoon Character to Life 6. Developing Your Cartoon's Scenery 7. Creating a Library of Actions and Assets 8. Animating Your Characters 9. Exporting, Editing, and Publishing Index

Discussing scene design


While there are several routes you can take when designing scenery, or characters for that matter, the following are a couple of tips that may help you when planning out your scenes:

  • Keep the outlines of your backgrounds lighter or thinner than those of your characters. At the very least, don't make your background outlines thicker than that of your foreground objects. Of course, this doesn't apply if you decide not to use strokes at all for your designs. However, this technique will allow your foreground objects, such as characters, to stand out more while animating your cartoons. If you're using black outlines for your characters, you could probably try changing the color of your outlines for the background to see if it provides more of a pop. The following screenshot demonstrates how lines and colors can clash with background objects if not careful:

  • The same concept applies for fill colors. If you have bright, vibrant colors making up the background, they could wash...

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