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Java Projects

You're reading from   Java Projects Learn the fundamentals of Java 11 programming by building industry grade practical projects

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781789131895
Length 524 pages
Edition 2nd Edition
Languages
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Author (1):
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Peter Verhas Peter Verhas
Author Profile Icon Peter Verhas
Peter Verhas
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Table of Contents (12) Chapters Close

Preface 1. Getting Started with Java 11 FREE CHAPTER 2. The First Real Java Program - Sorting Names 3. Optimizing the Sort - Making Code Professional 4. Mastermind - Creating a Game 5. Extending the Game - Run Parallel, Run Faster 6. Making Our Game Professional - Do it as a Web App 7. Building a Commercial Web Application Using REST 8. Extending Our E-Commerce Application 9. Building an Accounting Application Using Reactive Programming 10. Finalizing Java Knowledge to a Professional Level 11. Other Books You May Enjoy

Other technologies

We discussed the servlet technology, a bit of JavaScript, HTML, and CSS. When programming in a real professional environment, these technologies are generally used. The creation of the user interface of applications, however, was not always based on these technologies. Older operating system-native GUI applications, as well as Swing, AWT, and SWT, use a different approach to create UI. They build up the UI facing the user from the program code, and the UI is built as a hierarchical structure of components. When web programming started, Java developers had experience with technologies such as these and projects created frameworks that tried to hide the web technology layer.

One technology worth mentioning is Google Web Toolkit, which implements the server as well as the browser code in Java, but since there is no Java environment implemented in the browsers,...

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