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Flutter for Beginners

You're reading from   Flutter for Beginners Cross-platform mobile development from Hello, World! to app release with Flutter 3.10+ and Dart 3.x

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Product type Paperback
Published in Oct 2023
Publisher Packt
ISBN-13 9781837630387
Length 406 pages
Edition 3rd Edition
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Authors (2):
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Alessandro Biessek Alessandro Biessek
Author Profile Icon Alessandro Biessek
Alessandro Biessek
Thomas Bailey Thomas Bailey
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Thomas Bailey
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Toc

Table of Contents (20) Chapters Close

Preface 1. Part 1:Learning the Core Concepts
2. Chapter 1: What Is Flutter and Why Should I Use It? FREE CHAPTER 3. Chapter 2: An Introduction to Dart 4. Chapter 3: Flutter versus Other Frameworks 5. Chapter 4: Dart Classes and Constructs 6. Part 2:Building a Basic Flutter App
7. Chapter 5: Building Your User Interface through Widgets 8. Chapter 6: Handling User Input and Gestures 9. Chapter 7: Let’s Get Graphical! 10. Chapter 8: Routing – Navigating between Screens 11. Part 3:Turning a Simple App into an Awesome App
12. Chapter 9: Flutter Plugins – Get Great Functionality for Free! 13. Chapter 10: Popular Third-Party Plugins 14. Chapter 11: Using Widget Manipulations and Animations 15. Part 4:Testing and Releasing Your App
16. Chapter 12: Testing and Debugging 17. Chapter 13: Releasing Your App to the World 18. Index 19. Other Books You May Enjoy

Questions

There was a lot of content in this chapter that you won’t get to explore until you release your app. However, testing a release process early is important, so why not use these questions to prompt you to get an early internal testing release out now, even if there isn’t much to test other than the release process?

  1. Have you registered as a developer for the App Store and Play Store?
  2. Have you defined a business model for your app that takes into account the fees and rules around an app release?
  3. Have you created your app icon and ensured it aligns with the iOS app icon rules?
  4. Have you generated your Android key store and set up your signing configuration?
  5. Have you registered your iOS bundle ID?
  6. Have you tried uploading an appBundle or an ipa to their respective stores?
  7. Have you created your app entries in the stores, including privacy and terms-of-service documents?
  8. Have you purchased a web domain for your app (if you are setting...
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