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Embedded Linux Development with Yocto Project

You're reading from   Embedded Linux Development with Yocto Project Develop fascinating Linux-based projects using the groundbreaking Yocto Project tools

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Product type Paperback
Published in Jul 2014
Publisher
ISBN-13 9781783282333
Length 142 pages
Edition 1st Edition
Tools
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Toc

Table of Contents (17) Chapters Close

Preface 1. Meeting the Yocto Project FREE CHAPTER 2. Baking Our Poky-based System 3. Using Hob to Bake an Image 4. Grasping the BitBake Tool 5. Detailing the Temporary Build Directory 6. Assimilating Packaging Support 7. Diving into BitBake Metadata 8. Developing with the Yocto Project 9. Debugging with the Yocto Project 10. Exploring External Layers 11. Creating Custom Layers 12. Customizing Existing Recipes 13. Achieving GPL Compliance 14. Booting Our Custom Embedded Linux A. References
Index

Developing applications on the target


For embedded systems, there is a debug portion that should be executed on real hardware because the application uses hardware-specific peripherals, and it may be difficult to emulate. In addition, some of the debug processes are dependent on source signals such as electric or optical, or the resultant action will be a mechanical behavior that may be difficult to test effectively on emulators.

The first proposed scenario for the development in target is to create a development image to be used along with an external toolchain. A development image is filled with header files and additional library links. This will be an image prepared to provide a build environment for a custom application, and it may be used with a custom toolchain or the Yocto Project external toolchain. The following line adds these properties to an image:

IMAGE_FEATURES += "dev-pkgs"

In case we want to modify only build/conf/local.conf, the variable to be used is EXTRA_IMAGE_FEATURES...

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