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Embedded Linux Development using Yocto Projects - Second Edition

You're reading from  Embedded Linux Development using Yocto Projects - Second Edition

Product type Book
Published in Nov 2017
Publisher
ISBN-13 9781788470469
Pages 162 pages
Edition 2nd Edition
Languages
Authors (2):
Otavio Salvador Otavio Salvador
Profile icon Otavio Salvador
Daiane Angolini Daiane Angolini
Profile icon Daiane Angolini
View More author details
Toc

Table of Contents (22) Chapters close

Title Page
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Meeting the Yocto Project 2. Baking Our Poky-Based System 3. Using Toaster to Bake an Image 4. Grasping the BitBake Tool 5. Detailing the Temporary Build Directory 6. Assimilating Packaging Support 7. Diving into BitBake Metadata 8. Developing with the Yocto Project 9. Debugging with the Yocto Project 10. Exploring External Layers 11. Creating Custom Layers 12. Customizing Existing Recipes 13. Achieving GPL Compliance 14. Booting Our Custom Embedded Linux Index

Chapter 4. Grasping the BitBake Tool

We will now begin our journey of learning how the Yocto Project's engine works behind the scenes. As with every journey, communication is critical, so we need to learn the language used by the Yocto Project's tools and learn how to get the best out of these tools in order to accomplish our goals.

In the preceding chapters, we were introduced to the standard Yocto Project workflow for creating and emulating images. Now, in this chapter, we will explore the concept of metadata, see how recipes depend on each other, and how those recipes are used by Poky.

Besides the dependencies, there are other aspects that are important for every recipe. From downloading source code to generating images, there is a huge list of tasks, such as storing the source code in the directory used for the build; patching, configuring, compiling, installing, and generating the packages; and determining how the packages fit into the generated images.

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