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Cocos2d Game Development Essentials

You're reading from   Cocos2d Game Development Essentials For new users - a quickstart guide to bringing your mobile game ideas to life with Cocos2D

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Product type Paperback
Published in Jan 2015
Publisher
ISBN-13 9781784390327
Length 136 pages
Edition 2nd Edition
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Author (1):
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Ben Trengrove Ben Trengrove
Author Profile Icon Ben Trengrove
Ben Trengrove
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Toc

Chapter 5. User Interaction and Interface

What good is a game when the user can't actually interact with it! User interaction is a key feature of a game and is often overlooked. In this chapter, you will learn how to take input from a wide variety of methods.

In this chapter, you will learn how to:

  • Detect and respond to the user touching the screen
  • Add buttons to your scene in code
  • Take input from the user with form elements such as CCTextField and CCSlider
  • Create a scrollable table view using CCTableView
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