If you enjoyed this book, you may be interested in these other books by Packt:
Unreal Engine Blueprints Visual Scripting Projects
Lauren S. Ferro
ISBN: 978-1-78953-242-5
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- Set up Unreal Engine and all of its foundational components
- Add basic movement to game objects and create collision mechanism
- Design and implement interfaces to extend player interaction
- Create a dynamically filling inventory system along with a UI to interact with it
- Add audio effects based on triggered events to various parts of the game environment
Unreal Engine 4.x Scripting with C++ Cookbook - Second Edition
John P. Doran, William Sherif, Stephen Whittle
ISBN: 978-1-78980-950-3
- Create C++ classes and structs that integrate well with UE4 and the Blueprints editor
- Discover how to work with various APIs that Unreal Engine already contains
- Utilize advanced concepts such as events...