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Blender 3D Basics

You're reading from   Blender 3D Basics The complete novice's guide to 3D modeling and animation

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Product type Paperback
Published in Jun 2012
Publisher Packt
ISBN-13 9781849516907
Length 468 pages
Edition 1st Edition
Tools
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Toc

Table of Contents (20) Chapters Close

Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
1. www.PacktPub.com
2. Preface
1. Introducing Blender and Animation 2. Getting Comfortable using the 3D View FREE CHAPTER 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning your Work, Working your Plan 8. Making the Sloop 9. Finishing your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving your Lighting and Camera Work 12. Rendering and Compositing Pop quiz Answers Index

Time for action — loading all of the models together


You have the boat, the oar, and the oarlocks all done. Now it's time to assemble them together:

  1. Load the final version of the boat you built, or if you want, you can load 6907_05_boat_test the lights.blend from the download pack.

  2. Press A to deselect everything.

  3. Select Layer 3 by pressing 3 or using Layer Visibility Controls.

  4. Choose Wireframe from the Viewport Shading menu on the 3D View header.

  5. Select the File menu, and go to Append.

  6. Find the directory that you stored the oarlock in, or you can use 6907_06_Oarlock5.blend from the download pack. Select the file withLMB. Object from the next menu. and then select Oarlock from the final menu. Press Link/Append from the Library button in the upper-right corner of the window.

  7. Name the Oarlock, Oarlock R. Press Enter after naming.

  8. Find the directory that you stored the oar in, or you can use 6907_06_Oar Blade15.blend from the download pack. Select the file withLMB, Select Object from the next menu,...

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