Chapter 5. Designing a Touchable User Interface
In this chapter, we will introduce how to use Kinect APIs to simulate multitouch inputs, which are very common in modern interactive applications, especially on mobile devices. As a replacement of traditional methods (keyboard and mouse), the user interface of a multitouch-based application should always be dragged, or held and swiped, to trigger some actions. We will introduce some basic concepts of such interactions and demonstrate how to emulate them with Kinect.