Setting up the project
Like each of the projects in this book, we will begin with a new empty Unity 3D project. This may be familiar by now, so we'll go through the steps quickly. If you require more detail, please refer to the relevant topics in Chapter 2, Setting Up Your System, and Chapter 3, Building Your App.
Creating an initial project
Use the following steps to create a new AR project in Unity. You will need to have downloaded the Vuforia packages first (please refer to Chapter 2, Setting Up Your System):
- Open Unity and create a new 3D project; name it something like
ARBall
. - Choose
to importAssets
|Import Package
|Custom Package
vuforia-unity-xxxx
. - Choose
to importAssets
|Import Package
|Custom Package
VuforiaSamples-xxxx
. - While logged into the Vuforia site, browse to Vuforia Dev Portal (https://developer.vuforia.com/targetmanager/licenseManager/licenseListing) and choose or create a license key. Copy the license key into your clipboard.
- Back in Unity, choose main menu
Vuforia
|Configuration...